What would a COVID-19 tabletop game look like?

I’m imagining that the game pieces would be shaped like people, and you’d have to navigate the board and make it to the finish line to avoid catching the virus. The obstacles could be crowded spaces, people coughing and sneezing, anti-maskers, infected family members… and there would be a quarantine space where you’d have to stay for a few turns.

What do you think?
@Gamers

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I was thinking more like a Catan and Monopoly mix. There are different players that would represent different viewpoints and status over the pandemic. Drawing cards can gain reputation for public morale and each turn is less of moving to the end, but building a successful campaign. For example, a turn can be choosing to participate in a BLM rally but then you have to roll over the chance for catching COVID. On top of that, players for the media can use reputation points to turn the result into either extending the quarantine, or ending it. That way, the game could explore the more political side and explain the complexities of why no once can agree on what to do.

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Blast, so we can’t go the “Plague” game route where you are the virus and the goal is to infect as many people as possible?

Uhh hmmm
You’d need to stay at least two places away from the piece infront of you and if you got too close you’d get covid or have to pay a fine which would be decided by a spinning wheel
You can pick up cards along the way that say you have a mask which reduces your risk of covid and allows you to be within one space of the next piece for a few turns
The winner is the one who gains two vaccines

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