D&D Adventure Begins - The Kraken

Wait, what? Why?
I got the highest roll…

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Sorry.


HEHEHE (puppy eyes) what did I do?

No, you only got an 8 plus the added 2 and your overall roll had to be 12

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Ohhh oki

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ah small throwing daggers :]

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No, no, not your fault. I’m just blind-

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While Thia was failing to attach the Queen, Patrin was able to grab their throwing daggers and get in position. They backed up, starting to throw their daggers at her. They just couldn’t have predicted her lunging at Thia and every dagger missing her. When the daggers lay scattered behind her, the Queen turned to Patrin and a trident appeared in her scaly clawed grip. She speared. The middle tip plunged into their calf and they let out an aggressive and agonised scream. (-2 damage to Patrin)

Rolls… Patrin: 11 & Lizard Queen: 8


Patrin Nemmonis, the Outlaw

@Acorn06
Race: Red Dragonborn
Class: Rogue
Stamina: 7
Gold coins: 4

Backpack:

Crowbar
Large ball of yarn
Grappling Hook
Lock and Chains

Items:

Knight Vision Goggles:
Wearing these makes you look like a terrifying knight for one attack, complete with indestructible armour. (Play to shield from any attack)

Items can only be used once per area.

The Outlaw:
Defiant, Aggressive, Loyal

Skill: Sneak Attack
When the monster’s back is turned, you strike again! Once per dungeon (1 of the 4 areas of Neverwinter) you may choose one of your attacks to play twice before the monster retaliates.

Weapons:
Small Blow Darts (roll 5+) = Attacks the monster with damage of 1
Small Throwing Daggers (roll 12+) = Attacks the monster with damage of 2

Sleight of Hand
Describe how you use trickery and the items in your backpack to attack the monster.

Roll 1-10 = Nothing happens
Roll 11-16 = Attacks the monster with damage of 2
Roll 17+ = Attacks the monster with damage of 1 & you stun the monster, so he won’t retaliate



@ethereal, what do you do?

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oop!! I will…

burning hands :smiley:

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Kiya could still feel the energy pulsating within them, beating rhythmically to the drum of their heart. Keeping their concentration, they pulled that energy down through their veins to pool in their palms. It spread through to their finger, heating their hands, and Kiya pushed them outward as they walked behind the Lizard Queen. Kiya burnt her back. (-1 damage to the creature) She spun, trident still in hand, and struck Kiya through their side. (-2 damage to Kiya)

Rolls… Kiya: 9+2 & Lizard Queen: 7


Kiya Astorio, the Trickster

@ethereal
Race: Human
Class: Sorcerer
Stamina: 5
Gold coins: 2

Backpack:

Dungeon maps
Large pile of rope
Vials of acid
Torch and flint

Items:

Giant Toad
Hope into battle and sic its slimy tongue upon thine foes. (+2 damage)

Items can only be used once per area.

The Trickster:
Clever, Playful, Impatient

Skill: Invisible Hand
A little magic here and there goes a long way. Now it’s time to lay down the law. Once per dungeon (1 of the 4 areas of Neverwinter), you may choose one of your attacks to play twice before the monster retaliates.

Weapons:
Burning Hands (Attack Spell) (roll 5+) = Attacks the monster with damage of 1
Magic Missiles (Attack Spell) (roll 12+) = Attacks the monster with damage of 2

Illusionist
Describe how you use magic to confuse the monster.

Roll 1-10 = Nothing happens
Roll 11-16 = Attacks the monster with damage of 2
Roll 17+ = Attacks the monster with damage of 1 & you stun the monster, so he won’t retaliate



@elixr, what do you do?

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Okay, so, Thia has antique bagpipes.
Are they magical? Like, is the music produced from the bagpipes magical?

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No, they are not. Sorry.

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So what are you gonna do, @elixr?

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I’m gonna go with Hideous Laughter again

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Me whenever anyone says something funny.

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oh gawd-

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Kiya went down after the Lizard Queen after she struck them with her trident. Not wanting to see them get struck a second time, or worse, killed, Kiya needed to distracted the queen. She did the first thing that came to mind, even if it failed the first time. Thia opened her mouth wide for a second time to let out a boisterous laugh… but again, nothing at all. Instead, the Lizard Queen reared up and thrust backwards. The handle of the trident went back into Thia’s mouth. She tried to scream but could only gag. (-2 damage to Thia)

Rolls… Thia: 3+2 & Lizard Queen: 7


Thia Silverfrond, the Peacekeeper

@elixr
Race: Elf
Class: Bard
Stamina: 6
Gold coins: 4

Backpack:

Jester costume
Disguise kit
Antique bagpipes
Five daggers for juggling

Items:

Spider Cloak:
Hide from bad guys, eat some flies. Watch out! It’s Spider Cloakkk! (Play to shield from any attack)

Items can only be used once per area.

The Peacekeeper:
Calm, Easy-going, Insightful

Skill: Song of Rest
Even in the heat of battle, you can bring healing to your friends. Once per dungeon (1 of the 4 areas of Neverwinter), you may roll to see how much health you can distribute. Meaning you can up your stamina.

Roll 1-10 = +1 stamina to any two players
Roll 11+ = +2 stamina to any two players

When this ability is used, the monster doesn’t attack you.

Weapons:
Small Shortbow (roll 5+) = Attacks the monster with damage of 1
Hideous Laughter (Attack Spell) (roll 12+) = Attacks the monster with damage of 2

Theatrical Distraction
Describe how you get the monster’s attention using musical instruments or items in your backpack.

Roll 1-10 = Nothing happens
Roll 11-16 = Attacks the monster with damage of 2
Roll 17+ = Attacks the monster with damage of 1 & you stun the monster, so he won’t retaliate



@Acorn06, what do you do?

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yfgjhcukdihfbeuebjkyb

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You may want to remember that there is a third weapon you can all use that’s got slightly more chance of being affective and causing more damage. In fact, when I played this game it’s the one that I always used. Your third weapon on each character only need a roll of 10 or higher to cause damage. You just have to describe how you use it. (wink)

You guys may wanna remember this, @Skyler2, @Acorn06, @Duckling, @ethereal.

Also, the other group may wanna remember it too, for their own adventure. @OhSumana, @Meekepeek, @Secretz, @unsungcheerio.

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is it the once per dungeon thing becuase ive been waiting to use it as i wasnt sure how many times we could really us it or what a dungeon would be counted as

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Nope. That’s only the skill above the weapons where it’s stated once per dungeon/area.

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Small throwing daggers? :]

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