D&D Adventure Begins - The Kraken

The first of the four to have their weapon at the ready, was Thia, who had been aiming their shortbow and arrow since walking into the tomb room. Scanning the surroundings, ready to release the arrow at the slightest movement, which Thia did immediately as the Ceremic Golem stood. It got stuck in a chink its pottery (-1 damage to the creature) and took an unsteady step forward. Too close and knicked Thia’s side with a broken pottery edge. (-1 damage to Thia)

Rolls… Thia: 19 and Creature: 5

Thia Silverfrond, the Peacekeeper

@elixr
Race: Elf
Class: Bard
Stamina: 9
Gold coins: 0

Backpack:

Jester costume
Disguise kit
Antique bagpipes
Five daggers for juggling

The Peacekeeper:
Calm, Easy-going, Insightful

Skill: Song of Rest
Even in the heat of battle, you can bring healing to your friends. Once per dungeon (1 of the 4 areas of Neverwinter), you may roll to see how much health you can distribute. Meaning you can up your stamina.

Roll 1-10 = +1 stamina to any two players
Roll 11+ = +2 stamina to any two players

When this ability is used, the monster doesn’t attack you.

Weapons:
Small Shortbow (roll 5+) = Attacks the monster with damage of 1
Hideous Laughter (Attack Spell) (roll 12+) = Attacks the monster with damage of 2

Theatrical Distraction
Describe how you get the monster’s attention using musical instruments or items in your backpack.

Roll 1-10 = Nothing happens
Roll 11-16 = Attacks the monster with damage of 2
Roll 17+ = Attacks the monster with damage of 1 & you stun the monster, so he won’t retaliate



As the creature came close enough, Kiya sprayed their hands out in front of them. Concentrating, they managed to create a mini tornado of the broken pottery in the room around the golem. Confusing the giant as batted at it for minutes. (-2 damage to the creature) One of the pieces encircling the beast, cut Kiya’s arm on the way, making them clutch it and the tornado instantly fell. (-1 damage to Kiya)

Rolls… Kiya: 14 and Creature: 4

Kiya Astorio, the Trickster

@ForeverAngel
Race: Human
Class: Sorcerer
Stamina: 9
Gold coins: 0

Backpack:

Dungeon maps
Large pile of rope
Vials of acid
Torch and flint

The Trickster:
Clever, Playful, Impatient

Skill: Invisible Hand
A little magic here and there goes a long way. Now it’s time to lay down the law. Once per dungeon (1 of the 4 areas of Neverwinter), you may choose one of your attacks to play twice before the monster retaliates.

Weapons:
Burning Hands (Attack Spell) (roll 5+) = Attacks the monster with damage of 1
Magic Missiles (Attack Spell) (roll 12+) = Attacks the monster with damage of 2

Illusionist
Describe how you use magic to confuse the monster.

Roll 1-10 = Nothing happens
Roll 11-16 = Attacks the monster with damage of 2
Roll 17+ = Attacks the monster with damage of 1 & you stun the monster, so he won’t retaliate



With the Kiya’s tornado keeping the Ceremic Golem busy for so long, Patrin was able to grab their throwing daggers and get in position. They moved around the room and started throwing the daggers into its back while the tornado was still going. Direct hits every time. (-2 damage to the creature) Though like Kiya, Patrin too lost track of all the swirling pieces and one struck their face. (-1 damage to Patrin)

Rolls… Patrin: 18 and Creature: 4

Patrin Nemmonis, the Outlaw

@Acorn06
Race: Red Dragonborn
Class: Rogue
Stamina: 9
Gold coins: 0

Backpack:

Crowbar
Large ball of yarn
Grappling Hook
Lock and Chains

The Outlaw:
Defiant, Aggressive, Loyal

Skill: Sneak Attack
When the monster’s back is turned, you strike again! Once per dungeon (1 of the 4 areas of Neverwinter) you may choose one of your attacks to play twice before the monster retaliates.

Weapons:
Small Blow Darts (roll 5+) = Attacks the monster with damage of 1
Small Throwing Daggers (roll 12+) = Attacks the monster with damage of 2

Sleight of Hand
Describe how you use trickery and the items in your backpack to attack the monster.

Roll 1-10 = Nothing happens
Roll 11-16 = Attacks the monster with damage of 2
Roll 17+ = Attacks the monster with damage of 1 & you stun the monster, so he won’t retaliate



@Duckling, it is your turn.

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