Having two of the group covered in thick black gunk now, Salazar decided it best to help the group out since they were probably feeling quite drained. When they see someone in need or even just getting tired, their first instinct is always to help. Muttering a few soothing words, Salazar focused on the two who were covered in gunk.
Rolls… Salazar: 11 and Thia/@elixr goes up by 2 stamina and Lucan/@Skyler2 goes up by 2 stamina.
[details="Salazar Tarmikos, the Healer”]
@Duckling
Race: Human
Class: Sorcerer
Stamina: 10
Gold coins: 2
Backpack:
Bar of soap
Box of bandages
Bonesaw
Waterproof cape
The Healer:
Merciful, Selfless, High-strung
Skill: Soothing Words (USED in this area)
When you see someone in need, your first instinct is always to help. Once per dungeon (1 of the 4 areas of Neverwinter), you may roll to see how much health you can distribute. Meaning you can up your stamina.
Roll 1-10 = +1 stamina to any two players
Roll 11+ = +2 stamina to any two players
When this ability is used, the monster doesn’t attack you.
Weapons:
Earth Tremor (Attack Spell) (roll 5+) = Attacks the monster with damage of 1
Whirlwind (Attack Spell) (roll 12+) = Attacks the monster with damage of 2
It’s ALIVE
Describe how you bring an object in your backpack to life to attack the monster.
Roll 1-10 = Nothing happens
Roll 11-16 = Attacks the monster with damage of 2
Roll 17+ = Attacks the monster with damage of 1 & you stun the monster, so he won’t retaliate
[/details]
@Acorn06 or @ethereal, you’re both still to have a turn.