D&D - Virtual Reality Video Game - Discobot Dice Roller

Thanks. Your numbers are… 17, 9, 16, 10, 17, 10

1 Like

@discobot roll 1d20

1 Like

:game_die: 8

2 Likes

B**** you :grinning: I’m gonna undiscobotise you someday

1 Like

Hi! To find out what I can do, say @discobot display help.

1 Like

@discobot roll 1d20

1 Like

:game_die: 16

1 Like

@discobot roll 1d20

:game_die: 15

1 Like

@discobot roll 1d20

:game_die: 19

1 Like

plaese dont kill him :pleading_face:

@discobot roll 1d4

1 Like

:game_die: 2

1 Like

dont let me down
pretty please with a cherry on top mav has a +3 to this roll

@discobot roll 1d20

1 Like

:game_die: 18

2 Likes

Nice. I’m not even gonna roll 'cause the creature can’t beat a 21. LOL

I’ll choose the investigation

@discobot roll 1d20

1 Like

:game_die: 20

1 Like

Okeyy discooooo
this is against the spooder that may or may not kill Mav so please be kind
Hermes gets a +6 to the Spell Attack Roll and the spell is below (hopefully a d8 can hurt this spider):
@CrazyCaliope hope its alright that I’m just rolling now without confirmation

Chill Touch

You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn. Until then, the hand clings to the target.

If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.

This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

@discobot roll 1d20

1 Like

:game_die: 19

2 Likes