Discussion: GTA

True, but it’s annoying when people complain about video game violence when it’s made explicitly clear.

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Interesting, I didn’t know that was proven!

Yep, I definitely agree with that, it’s the main reason I stopped playing it.

Hmm, I don’t know how much I agree with this personally, since it does glorify violence…

But is that fully the fault of the people who ignore it, if they advertise it online for free without any proper age check I don’t think it’s fully the people who play it underage, I think it’s on both sides

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I mean also, every study points towards violence in videogames having no real impact on real life actions. Simply decreases in short-term empathy or desensitisation. My only issue would be that GTA glorifies certain things I don’t like being glorified :joy:

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Yeah now that Steam is getting bigger, age ratings have less power to be fair

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Yes it does but the way I see it, it glorifies it in a way that it’s so unreal, the vast majority of people who play GTA are able to tell the difference

I think I was given the controller once and shot somebody without hesitation.

Because I know it’s not real.

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There isn’t THAT much the creators of the games can do to stop underage users playing though. I don’t think it’s their job to babysit. I wouldn’t blame the underage gamers but more so the parents.

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I’ve played GTA since it was on the original PS! I’m gonna reply to this when I’m not on the train

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Hm, I do think you have a really valid point there, I mean personally I did the same thing and didn’t even think about it either :joy: But I mentioned before I rather would not see any violence at all in any type of entertainment since I feel it’s all giving the image it’s normal but at the same time I get why people like it, so it’s just me having my opinion without actually doing much with it besides saying it here :upside_down_face:

Hmm, about the babysit part you are right, but the placement of the advertising is sometimes really wrong, I have seen it in multiple places where a lot of young people come and that’s a bit of an issue in my opinion!

Can’t wait to hear your opinion about it!

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Lol that’s fair enough you are more than entitled to your opinion :joy:

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See I’m in a weird situation here where I’m a pacifist, so I agree that any game glorifying depictions of violence as if they’re normal or acceptable tend to rub me up the wrong way. I do, however, love games that depict war and violence in a distinctly negative light. Spec Ops: The Line is a very, veryy good example. Albeit a rather depressing one. I like a game that ends with the violence ending, one that portrays a message of peace after all is said and done.

But I’m also a martial artist and have a fascination with fighting styles, so a game like For Honour that quite clearly glorifies violence to appeal to me is a bit of a contradiction to that. I also like action and martial arts films too, I’m a bit of a contradiction myself in this area tbh

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Just learned something new about you :eyes:

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Really?! That I’m a surprisingly violent person :joy:

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I added a discussion tag!

Added a controversy tag because I feel like the topic and opinions can be controversial

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This is an interesting question:

In an open-world game like GTA, do you think people should be able to beat up prostitutes? Do you think it’s down to the gamer to not do sexist things, or do you think it’s down to the game developer?

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It depends on how the game is made. This is actually somewhat my wheelhouse. I believe in a game like GTA, where every single NPC has a hitbox of some kind and your attack is available in any area, there shouldn’t be any barriers. I do think, however, that there should be more complex systems in place for what happens when an attack connects.

All of the women in GTA5 have less health and run away, all of the men fight back. This is incredibly problematic. There should be more variation in this, and people should join in on combat to help you or the person who is being attacked to help the system feel more fleshed out. Say, if you hit an erotic dancer, bouncers and security should join in with the dancer potentially fighting back and kick the crap out of you. That would be nice. But yes, that decision in that system would put the ability for sexism in the hands of the player entirely, because it would actually be extra work to not have the ability to attack dancers/sex workers.

However, there are games with instance systems and NPCs without hit boxes. This makes it more complicated, because the devs need to be very particular with how they program who you can hit and who you can’t. Which just, in its basic form, allows for bigotry.

Bump.

Closed due to a lack of activity on this thread