D&D Adventure Begins - The Kraken

Seeing the black tar stuff covering Thia and Lucan, and unsure what on Earth Salazar was doing, Kiya decided that it might best to trick the puddle in the hope it’d confuse it. Kiya sprayed their hands out in front of them. Focusing on the puddle, they managed to draw attention to them. The puddle looked as if it were doing nothing but the hand at its centre shot straight out, the bony arm still attached, straight their neck. It started to suffocate Kiya. (-2 damage to Kiya)

Rolls… Kiya: 6 and Creature: 9

Kiya Astorio, the Trickster

@ethereal
Race: Human
Class: Sorcerer
Stamina: 7
Gold coins: 2

Backpack:

Dungeon maps
Large pile of rope
Vials of acid
Torch and flint

The Trickster:
Clever, Playful, Impatient

Skill: Invisible Hand
A little magic here and there goes a long way. Now it’s time to lay down the law. Once per dungeon (1 of the 4 areas of Neverwinter), you may choose one of your attacks to play twice before the monster retaliates.

Weapons:
Burning Hands (Attack Spell) (roll 5+) = Attacks the monster with damage of 1
Magic Missiles (Attack Spell) (roll 12+) = Attacks the monster with damage of 2

Illusionist
Describe how you use magic to confuse the monster.

Roll 1-10 = Nothing happens
Roll 11-16 = Attacks the monster with damage of 2
Roll 17+ = Attacks the monster with damage of 1 & you stun the monster, so he won’t retaliate



@Acorn06, it’s your turn.

3 Likes