D&D - Virtual Reality Video Game - sign-ups/chat

Alright, here’s my character’s real life self.

Name:
Layla Martin

Age:
21

Gender (Pronouns):
Female (She/Her)

Sexuality:
Heterosexual

Occupation:
College Student

Hometown:
Boston, Massachusetts

Breif Personality:
When looking at Layla, you see exactly what you would imagine when thinking of a fashionista, sorority girl. She’s certainly the last person you would imagine getting involved in this type of game. Layla would be the person you would have giving you a pep talk in your dating life and a makeover, not getting your hands dirty on an adventure with. Though, she will do her best to help out a close friend if the need arises, even if she doesn’t necessarily want to get her hands dirty.

Reason to Compete:
When Layla signed up she honestly had no idea what she was getting into. Someone else gave her the idea, and she signed up without even looking into what it was. A chance of dying for real, she had no idea. She was just hoping to win for the money and to hopefully get her name out there.

Faceclaim

In Game Character:
She’s going to be a Teifling Wizard

4 Likes

I think this one is by far my favorite-
Its almost like a mini meltdown, but its 100x better
Also idk if wed want to use it, im just letting you know that hermes has a spell that gives him advantage on Charisma checks for one minute against one creature of his choice. Its a cantrip so its a decent deal, the only downside is that the creature knows he casted a spell once the minute is over. So idk it might be useful in situations where we need to get past guards/dont care about making enemies.
just thought i should let you know because this is a cooperative game

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Lol, someone should tell the Rogue that.

:eyes:

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Hey, if you wanna finish your character, can you please answer these questions at the bottom of this post?

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OMG! I’ve been hoping for this type of character. (Heart_eyes) Sooo excited! Also, a trifling. Squeee! … Will add when home.
Shall we start on the game character now?

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I already saw but its not me who needs that info it’d be my character who’s making the decision XD
But yeah- it’s a pretty fun cantrip-

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Yes! Once inspiration struck I knew I had to go for it! The more the idea formed in my head, the more I knew it was perfect!

Yes! Let’s go for it.

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That’s fair. HEHEHE


Okay. I assume you just want to be a normal Teifling, and not a Variant Tiefling or Variant Feral Tiefling?

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Yep, let’s just go for a regular tiefling

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Gravy. Cool. So that means everything is already set for your race. As for your class, wizard, you get to choose two skills.

Proficiencies


Also, would you like to choose spells now or at the end?

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Alright let’s go for… Investigation and Arcana

Let’s do that at the end

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Wicked. Then it’s time to roll. HEHEHE

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Okay, @Littlefeets, you now get to place your stats.
Each one has to correspond to each of the six - Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma. Where would you like to put them?

Example of a Wizard quick-built:

This is just an example to help if you would like it.

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Strength - 10
Dexterity - 12
Constitution - 16
Intelligence - 17
Wisdom - 12
Charisma - 15

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Wicked. (wink)

Now for background. I have a decent list of backgrounds (about 29). So I’m wondering if you had one in mind or wanna see them, or if I should roll to select three random ones for you to choose from?

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Give me a few random ones to pick from please

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Alrighty, I’ve rolled and these three backgrounds are what it came up with…

Charlatan

You have always had a way with people. You know what makes them tick, you can tease out their hearts’ desires after a few minutes of conversation, and with a few leading questions you can read them like they were children’s books. It’s a useful talent, and one that you’re perfectly willing to use for your advantage.

You know what people want and you deliver, or rather, you promise to deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the city that just happens to be for sale. These marvels sound implausible, but you make them sound like the real deal.

Skill Proficiencies: Deception, Sleight of Hand

Tool Proficiencies: Disguise Kit, Forgery Kit


Hermit

You lived in seclusion — either in a sheltered community such as a monastery, or entirely alone — for a formative part of your life. In your time apart from the clamor of society, you found quiet, solitude, and perhaps some of the answers you were looking for.

Skill Proficiencies: Medicine, Religion
Tool Proficiencies: Herbalism Kit
And another language.


Urban Bounty Hunter

Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you aren’t a savage who follows quarry into or through the wilderness. You’re involved in a lucrative trade, in the place where you live, that routinely tests your skills and survival instincts. What’s more, you aren’t alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both areas to help you succeed.

You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of the doings of thieves’ guilds and street gangs. You might be a “velvet mask” bounty hunter, one who blends in with high society and noble circles in order to catch the criminals that prey on the rich, whether pickpockets or con artists. The community where you plied your trade might have been one of Faerûn’s great metropolises, such as Waterdeep or Baldur’s Gate, or a less populous location, perhaps Luskan or Yartar — any place that’s large enough to have a steady supply of potential quarries.

As a member of an adventuring party, you might find it more difficult to pursue a personal agenda that doesn’t fit with the group’s objectives — but on the other hand, you can take down much more formidable targets with the help of your companions.

Skill Proficiencies: Two of your choice
Tool Proficiencies: Two of your choice


2 Likes

I like that one the best I think

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Wicked. Since that already has chosen skills and tools, it’s time to roll.

Hey @Littlefeets, did you see the post below? (pointing down)

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Alright, @Littlefeets, your numbers were 4, 7 and 6, 1, 2. So for your in-game character traits are…


Personality Traits:
I lie about almost everything, even when there’s no good reason to.
I pocket anything I see that might have some value.

Ideals:
Aspiration. I’m determined to make something of myself. (Any)

Bonds:
I fleeced the wrong person and must work to ensure that this individual never crosses paths with me or those I care about.

Flaws:
I’m always in debt. I spend my ill-gotten gains on decadent luxuries faster than I bring them in…


  • Their alignment is…?
  • What faith does your Wizard follow, if any at all?
  • Lifestyle Option?
1 Like