The Grand Arcana | Character Board

“There are cities that exist only in dreams. Streets with forgotten memories, shadows that move when no one is watching. You have seen it, haven’t you? A flicker in the mirror… A name whispered in a voice not your own… The feeling that something - someone - has been watching you, waiting for you.”

This thread serves as a living archive for all the characters in the game. Here, you can introduce your character, update their information as the story unfolds, and keep track of their relationships, growth and anything else we might add.

Please bear with me while I try to figure out how to organize this because I can’t code what I had in mind here. I will post for each of your characters and make it a WIKI so you can edit! :)

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Amelie Evergreen was born in Varethas, a city of scholars, alchemists and hidden magic. Her earliest memories are drowned in the scent of dried herbs and candle wax and the sound of her grandmother’s voice as she recited ancient remedies. Evergreen Remedies, the apothecary her family had tended for generations, was more than just a shop - it was a sanctuary, a place where the desperate came seeking solace. Her grandmother, Elara Evergreen, was a woman of quiet wisdom, someone who understood that true power often lay in the spaces between words, in the steady hands of a healer rather than the reckless ambition of a sorcerer. She was the one who raised Amelie after tragedy struck when a strange illness swept through Varethas, claiming her parents before anyone could name the sickness or stop it. Amelie was only six years old. The loss left a wound so deep she did not speak for nearly a year, communicating instead through carefully arranged herbs and notes, a language only her grandmother truly understood. Elara, though patient and loving, was cautious with what she taught Amelie. “Knowledge can be both a gift and a curse,” she warned. “Not everyone should see what you are capable of.” She trained Amelie in the art of healing, the practical first, then the secret: the way a simple brew could be laced with intention, how whispered words over water could change its very nature, how the body carried pain not just in flesh but in the unseen weight of the soul. And yet, despite her grandmother’s careful guidance, Amelie always felt the pull of something greater.

She was never meant for a quiet life.

Even as a child, she saw things others did not. Faces in the reflections of still water, whispers in the wind that called her name. The more she tried to dismiss them, the more they persisted - visions of a city she had never stepped foot in, but knew as intimately as her own breath. Eidolon. It came to her in dreams. The silhouette of spiraling towers against a violet sky, doors that did not always lead to the same place twice. After her grandmother’s passing, Amelie built her own life in Varethas. She turned Evergreen Remedies into something new - an apothecary loft, a home and sanctuary above a storefront filled with drying herbs, flickering candles, and shelves lined with glass vials, tarot decks. She became something of an oracle in the city, sought after for her ability to see what others could not, for the way she could read fortunes in the shifting of tea leaves. Yet no matter how many people sought her wisdom, she still felt like she was waiting for something. The signs began to appear slowly. And then, one night, she found the letter. No messenger. No explanation. Only a sealed envelope resting on her worktable, waiting as if it had always been there. The Grand Arcana has chosen you. Follow the path only you can see.

Amelie carries herself with a quiet presence. She is not loud nor is she quick to trust, but she is not cruel - she listens more than she speaks, observes before she acts. She was raised to understand that knowledge is both a tool and a weapon and she chooses her words carefully. Amelie is analytical, always searching for patterns, for meaning, for the unseen connections between things. She is used to being the one with the answers, the one people come to for guidance and yet, in Eidolon she is the one who is lost.
She does not trust easily… not because she is cold, but because she understands the weight of betrayal too well. The loss of her parents, of her grandmother, of the life she built in Varethas - all of it has taught her that attachment is dangerous, that love can be taken as easily as it is given. But despite herself, she wants to believe in people, she longs for connection, for someone who will look at her and see not just the healer, the diviner, the woman with all the answers - but Amelie.
But in Eidolon, trust is a gamble. And the Game is already in motion.

Female (she/her)
Straight (single)
Status The Invited

Elian Veil should be dead. Or gone. But he is neither. No one knows how long he has been in Eidolon, not truly. Some claim he was part of a previous game, one that ended long ago, others say he was never meant to be here at all, that he was a mistake, a ghost left behind. Ask him directly, and he’ll only smirk, tip his glass, and give a half-answer wrapped in something clever. "Time’s a funny thing, don’t you think?" But behind that easy charm, there is a truth he never speaks aloud: Elian never planned to stay. And yet, Eidolon would not let him leave. Before he became a ghost in the city, Elian was someone important. Born into wealth and prestige, he was raised with the kind of effortless arrogance that comes from knowing the world bends for people like him. A golden boy with a sharp mind and sharper tongue, he walked through life unscathed - until the invitation found him. At first, he thought the game was an elaborate joke, a test of wit he would inevitably win. But the rules were never clear, and the further he played, the more he realized: winning was never the goal… surviving was. And when the final moment came he was left behind. He has spent years learning the city’s secrets, playing by its rules, bending when he needs to and breaking them when he can. He is both prisoner and architect of his own survival, adapting to a world that never intended for him to last this long. The new players, the Invited, think they are walking into something new but Elian has seen it all before. And he knows that sooner or later, the game will demand its price. He knows the game better than most, but he never speaks of it directly. And though he never tries to leave, he has helped others escape. Quietly. Subtly. Not out of kindness, but out of curiosity. Because if someone else can leave, then maybe, one day, so can he. Elian is the kind of man who makes you feel like you’ve known him forever. Easygoing, disarmingly charming, and effortlessly social, he moves through Eidolon’s twisted streets with the confidence of someone who has long since stopped resisting its pull. He laughs easily, speaks in riddles, and never lets anyone see past the surface. But that is all it is - surface.

Beneath the facade, Elian is ruthlessly intelligent, calculating, and deeply, achingly tired. He has been here too long, seen too much, lost more than he will ever say. There is a quiet sadness in him, a moment of weakness when he thinks no one is looking. He does not trust easily, but he makes everyone feel like they are his closest friend. Because that is how he survives… There is a moral grayness to Elian - a man who helps, but always for a reason. He has learned to do what he must, to manipulate when necessary, to keep himself alive in a city that does not forgive weakness. He is not cruel, but he is not kind. He is simply… someone who refuses to lose.

Loyalty is a dangerous thing in the game, and he has seen what happens to those who hold onto it too tightly. But still, some part of him wants to believe. Wants to hope. And that? That is his greatest weakness.

Elian Veil
Male (he/him)
Straight (single)
Status The Outsider